Wing Commander 3 PSX LIB: Difference between revisions

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imported>Mr.Mouse
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imported>Mr.Mouse
mNo edit summary
Line 4: Line 4:
endian_order=Little Endian|
endian_order=Little Endian|
date_posted=15:20, 2 October 2006 (EDT)|
date_posted=15:20, 2 October 2006 (EDT)|
format_specifications=None written yet.|
format_specifications=<tt><b>
<font color="blue">// header</font><br>
: uint16 {2}&nbsp;&nbsp; - Number of resources <br><br>
<font color="blue">// for each resource</font><br>
: uint32 {4}&nbsp;&nbsp; - Resource Size <br>
: uint32 {4}&nbsp;&nbsp; - Resource Offset <br>
: byte  {16}&nbsp;&nbsp; - Resource Name (string)<br>
 
<br>
</b></tt>
|
notes=None|
notes=None|
bms_script=<bms author="Mr.Mouse" ext="lib" games="'Wing Commander 3'" platforms="'PS'" version="1.0" mexscript="3.0" verbose="no" silence="no">ImpType Standard ;
bms_script=<bms author="Mr.Mouse" ext="lib" games="'Wing Commander 3'" platforms="'PS'" version="1.0" mexscript="3.0" verbose="no" silence="no">ImpType Standard ;

Revision as of 19:26, 2 October 2006

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LIB

{{GRAFPageMisc{{ subst:#if: Archive | {{subst:!}}Archive }}{{ subst:#if: Little Endian | {{subst:!}}Little Endian }}}}

Format Specifications

// header

uint16 {2}   - Number of resources

// for each resource

uint32 {4}   - Resource Size
uint32 {4}   - Resource Offset
byte {16}   - Resource Name (string)


Notes and Comments

None

MultiEx BMS Script

<bms author="Mr.Mouse" ext="lib" games="'Wing Commander 3'" platforms="'PS'" version="1.0" mexscript="3.0" verbose="no" silence="no">ImpType Standard ; Get FN Int 0 ; For T = 1 To FN ; SavePos FSO 0 ; Get FS Long 0 ; SavePos FOO 0 ; Get FO Long 0 ; GetDString FName 16 0 ; Log FName FO FS FOO FSO ; Next T ; </bms>

Supported by Programs

MultiEx Commander http://multiex.xentax.com

Documentation

http://forum.xentax.com/viewtopic.php?t=2109

Games

Wing Commander 3

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