Wipeout CMP: Difference between revisions
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imported>PmData m (fix) |
imported>PmData m (add packed data) |
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{{Blue|// For each file}}<br> | {{Blue|// For each file}}<br> | ||
:uint32 {4} - File size (uncompressed) | :uint32 {4} - File size (uncompressed)<br> | ||
uint8 {n} - Compressed data | |||
=== Notes and Comments === | === Notes and Comments === | ||
Revision as of 21:04, 8 December 2006
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CMP
- Format type: Archive
- Endianness: Little-endian
Format Specifications
uint32 {4} - Number of .TIM images in archive file
// For each file
- uint32 {4} - File size (uncompressed)
uint8 {n} - Compressed data
Notes and Comments
The rest of the file is compressed using LZ77 algorithm, with a 8KB window. To access a specific file, you need to sum all lengths of file before it. Summing all file lengths will give you the total decompressed length of the archive.
MultiEx BMS Script
None written yet.
Supported by Programs
Unknown
Links
An example decompression routine is available on the associated REwiki page.
Games
Wipeout, Wipeout 2097, Wipeout XL