XA Audio: Difference between revisions

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imported>Ikskoks
(Created page with "== XA == * ''' Format Type ''': Audio <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> === Format Specifications === <div cla...")
imported>Ikskoks
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<pre>  
// XA file format  
// XA file format  
4 bytes (char) - magic // "RIFF"
4 bytes (uint32) - filesize - 8
8 bytes (char) - some ID string // "CDXAfmt "
4 bytes (uint32) - size of next block
//some block
4 bytes - nulls
4 bytes (char) - some string // "=UXA"
2 bytes - unknown  // "\x01\x00"
6 bytes - null




//TODO
</pre>
</pre>
</div>
</div>

Revision as of 18:40, 19 October 2020

XA


Format Specifications

 
// XA file format 

4 bytes (char) - magic // "RIFF"
4 bytes (uint32) - filesize - 8
8 bytes (char) - some ID string // "CDXAfmt "
4 bytes (uint32) - size of next block

//some block
4 bytes - nulls
4 bytes (char) - some string // "=UXA"
2 bytes - unknown  // "\x01\x00"
6 bytes - null


MultiEx BMS Script

Not written yet.

Notes and Comments

  • PlayStation 1 audio files.

Compatible Programs

None.