XA Audio: Difference between revisions

From XentaxWiki
Jump to navigation Jump to search
imported>Ikskoks
imported>Ikskoks
Line 9: Line 9:
<pre>  
<pre>  
// XA file format  
// XA file format  
// little endian


4 bytes (char) - magic // "RIFF"
4 bytes (char) - magic // "RIFF"
4 bytes (uint32) - filesize - 8
4 bytes (uint32) - filesize - 8
8 bytes (char) - some ID string // "CDXAfmt "
8 bytes (char) - XA ID string // "CDXAfmt "
4 bytes (uint32) - size of next block
4 bytes (uint32) - size of next block
x bytes - some block // "=UXA"
4 bytes (char) - data ID string " // "data"
4 bytes (uint32) - size of data


//some block
//data
4 bytes - nulls
x bytes - data
4 bytes (char) - some string // "=UXA"
2 bytes - unknown  // "\x01\x00"
6 bytes - null
 


</pre>
</pre>

Revision as of 18:44, 19 October 2020

XA


Format Specifications

 
// XA file format 

// little endian

4 bytes (char) - magic // "RIFF"
4 bytes (uint32) - filesize - 8
8 bytes (char) - XA ID string // "CDXAfmt "
4 bytes (uint32) - size of next block
x bytes - some block // "=UXA"
4 bytes (char) - data ID string " // "data"
4 bytes (uint32) - size of data

//data
x bytes - data

MultiEx BMS Script

Not written yet.

Notes and Comments

  • PlayStation 1 audio files.

Compatible Programs

None.