User:Strobe: Difference between revisions
No edit summary |
imported>Strobe No edit summary |
||
| Line 1: | Line 1: | ||
'''[[Jaeder Naub V1.7. | '''[[Jaeder Naub V1.7.3a]]''' | ||
Updated from 1.7. | Updated from 1.7.2a to 1.7.3a [11 October 2005] | ||
Hello there dear rippers! =D<br> | Hello there dear rippers! =D<br> | ||
| Line 8: | Line 8: | ||
http://jaedernaub.ath.cx/ | http://jaedernaub.ath.cx/ | ||
<br> | <br> | ||
Most significant fixes of 1.7. | Most significant fixes of 1.7.3a:<br> | ||
Lots of improvement. just after i ran 1.7.2a<br> | |||
thru some game files i detected flaws in the ripper.<br | |||
WAVE/RIFF is now fixed, ripper core has been speeded up,<br> | |||
and | freezes and backward ripping has been fixed.<br> | ||
<br> | <br> | ||
Revision as of 04:40, 11 October 2005
Updated from 1.7.2a to 1.7.3a [11 October 2005]
Hello there dear rippers! =D
Still in alpha stage , but works kinda fine anyway :D
http://jaedernaub.ath.cx/
Most significant fixes of 1.7.3a:
Lots of improvement. just after i ran 1.7.2a
thru some game files i detected flaws in the ripper.<br
WAVE/RIFF is now fixed, ripper core has been speeded up,
freezes and backward ripping has been fixed.
Atleast try it out :D
But remember, it was from the beginning intentionally created
to rip out textures/sound from Silent Hill 3, Max Payne 1&2,
3D Mark 99/00/01, and Scene Demos (such as Farbrausch demos, rember to unpack those first).
so I cannot promise it will breakthru all other datafiles/Exefiles
out there =)
and make sure you depack any packed exe files before you load
them into the ripper, as it will not depack it =)
The ripper has bugs, yes. so please do not report obvious bugs =D
/Strobe
Thanks Strobe!! Will give it a nice place! - Mr.Mouse