GRAF:Against Rome PUA: Difference between revisions

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== PUA ==
{{GRAFPageHeader}}


* ''' Format Type ''':    Archive <br>
== PUA ==
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>
{{GRAFPageMisc|date_posted=06:50, December 28, 2005}}


=== Format Specifications ===
{{GRAFPageFormat|1={{BlockDescription| // ARCHIVE HEADER }}
: char {4} &nbsp;&nbsp;&nbsp; - Header {{Constant|(ARCP)}}
: uint32 {4} &nbsp; - {{Unknown}} {{Constant|(256)}}
: uint32 {4} &nbsp; - {{Unknown}} {{Constant|(256)}}
: uint32 {4} &nbsp; - Version {{Constant|(1)}}
: uint32 {4} &nbsp; - Files Directory Offset {{Constant|(58)}}
: uint32 {4} &nbsp; - {{Unknown|Hash?}}
: uint32 {4} &nbsp; - Directory Entry Size {{Constant|(28)}}
: uint32 {4} &nbsp; - null
: uint32 {4} &nbsp; - Number Of Files
: uint32 {4} &nbsp; - Archive Length
: uint32 {4} &nbsp; - Filename Directory Offset
: uint32 {4} &nbsp; - Archive Information Length
: uint32 {4} &nbsp; - Filename Directory Length
: byte {6} &nbsp;&nbsp;&nbsp; - {{Unknown|Hash?}}


=== Format Specifications ===
{{BlockDescription| // FILES DIRECTORY }}
: {{BlockDescription| // for each file (28-bytes per entry) }}
:: uint32 {4} &nbsp; - File Offset
:: uint32 {4} &nbsp; - {{Unknown|Hash?}}
:: uint32 {4} &nbsp; - {{Unknown}} {{Constant|(248,82,107,47)}}
:: uint32 {4} &nbsp; - Decompressed Length
:: uint32 {4} &nbsp; - Compressed Length
:: uint32 {4} &nbsp; - {{Unknown|Hash?}}
:: uint32 {4} &nbsp; - Compression Tag {{InlineComment|(1&#61;Non Compressed, 2&#61;Compressed)}}


<tt><b>
{{BlockDescription| // ARCHIVE INFORMATION }}
<font color="blue"> ''' // ARCHIVE HEADER ''' </font> <br>
: char {X} &nbsp;&nbsp;&nbsp; - Archive Filename
: char {4}&nbsp;&nbsp;&nbsp;&nbsp; - Header <font color="purple">(ARCP)</font> <br>
: byte {1} &nbsp;&nbsp;&nbsp; - null Archive Filename Terminator
: uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Unknown <font color="purple">(256)</font> '' </font> <br>
: byte {23} &nbsp;&nbsp; - Archive Description {{Constant|(Dies ist ein Kommentar.)}} {{InlineComment|(German for "This is a comment.")}}
: uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Unknown <font color="purple">(256)</font> '' </font> <br>
: byte {1} &nbsp;&nbsp;&nbsp; - null Archive Description Terminator
: uint32 {4}&nbsp;&nbsp; - Version <font color="purple">(1)</font> <br>
: uint32 {4}&nbsp;&nbsp; - Files Directory Offset <font color="purple">(58)</font> <br>
: uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Hash? '' </font> <br>
: uint32 {4}&nbsp;&nbsp; - Directory Entry Size <font color="purple">(28)</font> <br>
: uint32 {4}&nbsp;&nbsp; - null <br>
: uint32 {4}&nbsp;&nbsp; - Number Of Files <br>
: uint32 {4}&nbsp;&nbsp; - Archive Length <br>
: uint32 {4}&nbsp;&nbsp; - Filename Directory Offset <br>
: uint32 {4}&nbsp;&nbsp; - Archive Information Length <br>
: uint32 {4}&nbsp;&nbsp; - Filename Directory Length <br>
: byte {6}&nbsp;&nbsp;&nbsp;&nbsp; - <font color="red"> '' Hash? '' </font> <br>
<br>
<font color="blue"> ''' // FILES DIRECTORY ''' </font> <br>
: <font color="blue"> ''' // for each file (28-bytes per entry) ''' </font> <br>
:: uint32 {4}&nbsp;&nbsp; - File Offset <br>
:: uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Hash? '' </font> <br>
:: uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Unknown <font color="purple">(248,82,107,47)</font> '' </font> <br>
:: uint32 {4}&nbsp;&nbsp; - Decompressed Length <br>
:: uint32 {4}&nbsp;&nbsp; - Compressed Length <br>
:: uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Hash? '' </font> <br>
:: uint32 {4}&nbsp;&nbsp; - Compression Tag <font color="purple">(1=Non Compressed, 2=Compressed)</font> <br>
<br>
<font color="blue"> ''' // ARCHIVE INFORMATION ''' </font> <br>
: char {X}&nbsp;&nbsp;&nbsp;&nbsp; - Archive Filename <br>
: byte {1}&nbsp;&nbsp;&nbsp;&nbsp; - null Archive Filename Terminator <br>
: byte {23}&nbsp;&nbsp;&nbsp; - Archive Description <font color="purple">(Dies ist ein Kommentar.)</font> <br>
: byte {1}&nbsp;&nbsp;&nbsp;&nbsp; - null Archive Description Terminator <br>
<br>
<font color="blue"> ''' // FILENAME DIRECTORY ''' </font> <br>
: <font color="blue"> ''' // for each file ''' </font> <br>
:: char {X}&nbsp;&nbsp;&nbsp;&nbsp; - Filename <br>
:: byte {1}&nbsp;&nbsp;&nbsp;&nbsp; - null Filename Terminator <br>
<br>
<font color="blue"> ''' // FILE DATA ''' </font> <br>
: <font color="blue"> ''' // for each file ''' </font> <br>
:: byte {X}&nbsp;&nbsp;&nbsp;&nbsp; - File Data <br>
</b></tt>


=== MultiEx BMS ===
{{BlockDescription| // FILENAME DIRECTORY }}
: {{BlockDescription| // for each file }}
:: char {X} &nbsp;&nbsp;&nbsp; - Filename
:: byte {1} &nbsp;&nbsp;&nbsp; - null Filename Terminator


Not written yet<br><br>
{{BlockDescription| // FILE DATA }}
: {{BlockDescription| // for each file }}
:: byte {X} &nbsp;&nbsp;&nbsp; - File Data}}


=== Notes and Comments ===  
=== Notes and Comments ===


* Unknown compression type - probably an RLE-derivative<br>
* Unknown compression type - probably an RLE-derivative


=== Supported Programs ===  
=== MultiEx BMS Script ===
{{NoBMSScript}}


* [[Game Extractor|Game Extractor]]<br>
=== Supported by Programs ===
* {{ProgramSupportGameExtracter}}
 
=== Links ===
None
 
=== Games ===
* [[Against Rome]] [[PUA|*.pua]]
 
{{GRAFPageFooter}}
 
[[Category:Complete Almost Done|Against Rome PUA]]
[[Category:Platform PC|Against Rome PUA]]
[[Category:CE Unknown|Against Rome PUA]]

Revision as of 19:56, 15 June 2007

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PUA

Format Specifications

// ARCHIVE HEADER
char {4}     - Header (ARCP)
uint32 {4}   - Unknown (256)
uint32 {4}   - Unknown (256)
uint32 {4}   - Version (1)
uint32 {4}   - Files Directory Offset (58)
uint32 {4}   - Hash?
uint32 {4}   - Directory Entry Size (28)
uint32 {4}   - null
uint32 {4}   - Number Of Files
uint32 {4}   - Archive Length
uint32 {4}   - Filename Directory Offset
uint32 {4}   - Archive Information Length
uint32 {4}   - Filename Directory Length
byte {6}     - Hash?

// FILES DIRECTORY

// for each file (28-bytes per entry)
uint32 {4}   - File Offset
uint32 {4}   - Hash?
uint32 {4}   - Unknown (248,82,107,47)
uint32 {4}   - Decompressed Length
uint32 {4}   - Compressed Length
uint32 {4}   - Hash?
uint32 {4}   - Compression Tag (1=Non Compressed, 2=Compressed)

// ARCHIVE INFORMATION

char {X}     - Archive Filename
byte {1}     - null Archive Filename Terminator
byte {23}    - Archive Description (Dies ist ein Kommentar.) (German for "This is a comment.")
byte {1}     - null Archive Description Terminator

// FILENAME DIRECTORY

// for each file
char {X}     - Filename
byte {1}     - null Filename Terminator

// FILE DATA

// for each file
byte {X}     - File Data

Notes and Comments

  • Unknown compression type - probably an RLE-derivative

MultiEx BMS Script

None written yet.

Supported by Programs

Links

None

Games

Navigation

Jump to a listing by...
All Formats - Common Formats - Standard Formats - Malformed Pages
Platforms
Microsoft:
Xbox
Xbox 360
Nintendo:
GameCube
DS
Desktop:
PC
Sega:
Dreamcast
Sony:
PlayStation
PlayStation 2
PlayStation 3
PlayStation Portable
Type
Animation - Archive - Audio - Image - Mesh - Miscellaneous - Model - Video
Endianness
Little-endian - Big-endian
BMS Scripts
Pages Without a BMS Script

All Pages with Scripts:
Recently Added Scripts

Program Support
No Known Support

MultiEx Commander - Game Extractor

Format Specification Completion
Work in Progress - Almost Done - Completed
Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used