Command And Conquer MIX: Difference between revisions
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Revision as of 13:03, 14 December 2006
MIX
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
uint16 {2} - Number Of Files
uint32 {4} - File Data Length (minus the header ((number of files*12)+6))
// for each file
- uint32 {4} - File ID
- uint32 {4} - Data Offset relative to end of header
- uint32 {4} - File Length
byte {X} - File Data
Note on File ID, this is a number generated from the filename, this is non-reversible, so you can't get the filename from this number, their names are usually stored in the games' executable
MultiEx BMS Script
Not written yet
Compatible Programs
Other Games
These games also use this file format
- Command And Conquer
- Command And Conquer: Red Alert 2
- Command And Conquer: Tiberian Sun
- Lands of Lore 3 (wsx extension)