Godot Engine PCK: Difference between revisions

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Revision as of 22:05, 22 December 2021

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PCK

  • Format Type : Archive
  • Endian Order : Little Endian
  • Signature : GDPC


Format Specifications

// PCK file format

// little endian

//header
4 bytes (char) - signature // "GDPC"
80 bytes - unknown
4 bytes (uint32) - number of files

// info array
num_of_files *
{
    4 bytes (uint32) - path length
    x bytes (char) - path + nulls  // e.g. "res://assets/img/ui/input/switch_rs.png.import"
    8 bytes (uint64) - file offset
    8 bytes (uint64) - file size
    16 bytes - file hash
}

// data
num_of_files *
{
    x bytes - file data
}

QuickBMS Script

Notes and Comments

  • This file format occurs in games made on Lacie Engine.

Games

List of games using this file format:

  • Project Kat (*.PCK) (PC)
  • The Interactive Adventures of Dog Mendonça & Pizzaboy

Compatible Programs

None.