James Bond 007: NightFire SPZ: Difference between revisions
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imported>Ikskoks (Created page with "{{GRAFPageHeader}} == SPZ == * ''' Format Type ''': Misc / Texture Index <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Big Endian <br> * ''' Sig...") |
imported>Ikskoks (Created page with "{{GRAFPageHeader}} == SPZ == * ''' Format Type ''': Misc / Texture Index <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Big Endian <br> * ''' Sig...") |
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Revision as of 16:08, 27 June 2022
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SPZ
- Format Type : Misc / Texture Index
- Endian Order : Big Endian
- Signature : SPZ2
Format Specifications
4 bytes (char) - signature // "SPZ2"
4 bytes (uint32) - number of entries
num_of_entries *
{
68 bytes (char) - texture name + padding // e.g. "barrelsmoke002.png"
}
Notes and Comments
- NOD files occur in "sprites" directory inside assets.007 archive file.
Games
List of games using this file format:
- James Bond 007: NightFire (PC) (*.SPZ)
QuickBMS Script
Not written yet.
Compatible Programs
None.