Koei Tecmo Audio SRSA SRST: Difference between revisions
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Revision as of 12:36, 6 January 2021
SRSA, SRST
- Game : Hyrule Warriors: Age of Calamity
- Format Type : Audio
- Endian Order : Little Endian
Format Specifications
// SRSA file format // header chunk 4 bytes (char) - magic // "ASRS" 4 bytes - nulls 4 bytes (uint32) - total file size 4 bytes - nulls x bytes - KTSR data
// SRST file format // header chunk 4 bytes (char) - magic // "TSRS" 4 bytes - nulls 4 bytes (uint32) - total file size 4 bytes - nulls x bytes - KTSR data
Related Structures
// KTSR audio file format
// header chunk
4 bytes (char) - chunk magic // e.g. "KTSR"
4 bytes (uint32) - chunk type // e.g. "0x02 0x94 0xDD 0xFC"
2 bytes (uint16) - version? // "1"
1 byte - null
1 byte (uint8) - platform // 0x01 - PC
// 0x03 - PS Vita
// 0x04 - Switch
4 bytes - game ID
8 bytes - nulls
4 bytes (uint32) - file size
4 bytes (uint32) - file size (repeated)
32 bytes - reserved
// entries
num_of_entries *
{
4 bytes (uint32) - entry type // "0x09 0xD4 0xF4 0x15" - config?
// "0x61 0x72 0xDB 0xA8" - padding
// "0xC9 0xC4 0x8E 0xC1" - unknown
// "0xA9 0xD2 0x3B 0xF1" - config?
// "0xC5 0xCC 0xCB 0x70" - sound data
// "0xBD 0x88 0x8C 0x36" - config?
4 bytes (uint32) - entry size
x bytes - entry data
}
MultiEx BMS Script
Not written yet.
Notes and Comments
None.
Compatible Programs
- Foobar + vgmstream plugin (after deleting header and changing extension, see details here).