PFF0: Difference between revisions

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Revision as of 01:38, 17 May 2005


Format Specifications

uint32 {4}   - First File Offset (20)
uint32 {4}   - Header (PFF0) // Note the zero, not the letter O
uint32 {4}   - Number Of Files
uint32 {4}   - Length Of Each Directory Entry (32)
uint32 {4}   - Directory Offset

byte {X}     - File Data

// Directory

// for each file
uint32 {4}   - null
uint32 {4}   - File Offset
uint32 {4}   - File Size
uint32 {4}   - Some kind of file type identifier?
char {16}    - Filename (null)


MultiEx BMS Script

Not written yet

Compatible Programs

Other Games

These games also use this file format