PVR Image: Difference between revisions
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Revision as of 20:19, 5 July 2022
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PVR
- Format Type : Image
- Endian Order : Little Endian
- Signature : GBIX / PVRT
Format Specifications
// GBIX chunk (optional) 4 bytes (char) - chunk signature // "GBIX" 4 bytes (uint32) - chunk size x bytes - global indices // PVRT chunk 4 bytes (char) - chunk signature // "PVRT" 4 bytes (uint32) - chunk size 1 byte (uint8) - pixel format // e.g. 0x01 - RGB565 1 byte (uint8) - data format // e.g. 0x04 - VQ + MipMap 2 bytes (uint16) - reserved 2 bytes (uint16) - image width 2 bytes (uint16) - image height x bytes - palette (optional, only for VQ formats) x bytes - image data
Notes and Comments
- It's a custom PowerVR image format designed originally for the Sega Dreamcast, but it's also used in some PC and Xbox Classic games.
Games
List of games using this file format:
- Kodai Ouja Kyouryuu King/Dinosaur King (Arcade)
- Shenmue
- Shenmue II
- Sonic Adventure DX
QuickBMS Script
Not written yet.
Compatible Programs
- Adobe Photoshop + PVR plugin (pvrtex.8bi)
- PVRViewer
- pvrx2png
- Puyo Tools (Texture > Viewer)
See Also
- PVR file format (wulinshu.com)
- PVR file format (fabiensanglard.net)
- PVR file format (Puyo Tools Github)
Gallery
-
PVRViewer
-
Puyo Tools (Texture Viewer)