Power Chess BAG: Difference between revisions

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Revision as of 11:34, 13 November 2006

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bag

{{GRAFPageMisc{{ subst:#if: Archive | {{subst:!}}Archive }}{{ subst:#if: Little Endian | {{subst:!}}Little Endian }}}}

Format Specifications

uint 32 - Nr. of entries (Last entry is offset to EOF+1 for size calculation of earlier entries)

// For each file
uint 32 - Location of file
char {13} - ASCII-Z filename string
Size of file is calculated by subtracting the current file's location from the next file's location, hence the last entry not being an actual file.

// Data
X Byte - Data
// End

The extracted files are mostly standard .bmp files, although I did notice a .pal (palette file) and makebag.exe to create these bag files and alot of .rls files which I don't understand atm

Notes and Comments

None

MultiEx BMS Script

Not written yet

Supported by Programs

None

Documentation

None

Games

Power Chess

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Type
Animation - Archive - Audio - Image - Mesh - Miscellaneous - Model - Video
Endianness
Little-endian - Big-endian
BMS Scripts
Pages Without a BMS Script

All Pages with Scripts:
Recently Added Scripts

Program Support
No Known Support

MultiEx Commander - Game Extractor

Format Specification Completion
Work in Progress - Almost Done - Completed
Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used