RenderWare TXD: Difference between revisions
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Revision as of 20:43, 8 March 2021
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TXD
- Format Type : Image
- Endian Order : Little Endian
Format Specifications
// TMNT 2003 // TXD file format // chunk header 4 bytes (uint32) - chunk type // e.g. 0x23 - Platform Independent Texture Dictionary 4 bytes (uint32) - size of the chunk 4 bytes (uint32) - library ID stamp // e.g. 0xFF 0xFF 0x05 0x10 - RW v3.4.0.5
MultiEx BMS Script
Not written yet.
Notes and Comments
- This file format occurs in games made with RenderWare engine.
Compatible Programs
See Also