Shrek SuperSlam DIR DAT: Difference between revisions
Jump to navigation
Jump to search
imported>Ikskoks (Created page with "== DIR, DAT == * ''' Game ''': Shrek SuperSlam <br> * ''' Format Type ''': Archive <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little E...") |
imported>Ikskoks (Created page with "== DIR, DAT == * ''' Game ''': Shrek SuperSlam <br> * ''' Format Type ''': Archive <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little E...") |
(No difference)
| |
Revision as of 15:48, 16 November 2020
DIR, DAT
- Game : Shrek SuperSlam
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
// Shrek SuperSlam
// DIR file format
num_of_entries *
{
4 bytes (uint32) - entry offset
}
num_of_entries *
{
4 bytes (uint32) - file offset
4 bytes (uint32) - file size
4 bytes (uint32) - unknown
x bytes (char) - filepath + null // "data\loading\british.dds"
}
// Shrek SuperSlam
// DAT file format
number_of_files *
{
x bytes - file data
}
MultiEx BMS Script
Not written yet.
Notes and Comments
None.
Compatible Programs