Starbreeze Studios XCD XWC XTC: Difference between revisions

From XentaxWiki
Jump to navigation Jump to search
imported>Ikskoks
imported>Ikskoks
 
(No difference)

Latest revision as of 22:27, 8 June 2022

Choose archive extension:

XWC, XTC, XCD

  • Format Type : Archive
  • Endian Order : Little Endian
  • Signature : MOS DATAFILE2.0



Format Specifications

char {16}    - Header (MOS DATAFILE2.0 + null)
uint64 {8}   - null
uint32 {4}   - Unknown
byte {20}    - null

// OPTIONAL PADDING
// Read the first few bytes - if it doesn't match the padding then
// the padding doesn't exist and you just move on to the loop following
byte {X}     - Padding to offset 2048 (padded using repeats of 1234567890123456)

// for each file

uint32 {4}   - Unknown (768)
uint32 {4}   - Unknown (36864)
uint32 {4}   - Length (excluding all header data - ie the length of the file data only)
uint32 {4}   - Unknown (1)
uint32 {4}   - Unknown
uint32 {4}   - Unknown (36864)
uint32 {4}   - null
byte {X}     - File Data


Notes and Comments

  • This file format occurs in games made by Starbreeze Studios.

Games

List of games using this file format:

  • Enclave (*.XWC / *.XTC)
  • Knights of the Temple: Infernal Crusade
  • Syndicate (X360 / PC) (*.XWC)
  • The Darkness (*.XWC / *.XCD)
  • The Chronicles of Riddick: Assault on Dark Athena (*.XWC / *.XCD)
  • The Chronicles of Riddick: Escape From Butcher Bay (*.XWC / *.XTC)

QuickBMS Script

Compatible Programs

See Also