Summoner SAV: Difference between revisions
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Revision as of 00:13, 6 September 2006
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SAV
Format Type: Miscellany/Saved Game
Endian Order: Little Endian
Date Posted: 20:13, 5 September 2006 (EDT)
Format Specifications
byte {86248} - Unknown
char {4} - String (INVT)
uint32 {4}? - Amount of Gold
byte {75514} - Unknown
// For each character (Joseph, Flece, Rosalind, and Jekhar, in that order):
- uint16 {2} - Character's Level
- uint32 {4}? - Character's XP
- byte {54}? - Unknown
- uint32 {4}? - Character's Skill Points
- byte {328}? - Unknown
byte {?} - Unknown (Rest of saved game)
Notes and Comments
This was copied from a guide on the Internet, in somewhat-edited form; therefore, I don't have the game to verify the size of fields or offsets, find new fields, etc.
MultiEx BMS Script
Not applicable
Supported by Programs
Unknown
Documentation
None
Games
- Summoner