Smacker Video SMK

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Revision as of 21:20, 30 January 2007 by imported>Dinoguy1000 (To be continued...)
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SMK

Format Specifications

char {4}     - Header (SMK2)

uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Number Of Files
byte {88}    - Unknown

// for each file

uint32 {4}   - File Length

// for each file

byte {1}     - Unknown
byte {X}     - File Data

MultiEx BMS Script

IDString 0 SMK2 ;
Get DUMMYL Long 0 ;
Get DUMMYL Long 0 ;
Get FILECNTL Long 0 ;
Set FILESTART Long 104 ;
Set FILEJMP Long FILECNTL ;
Math FILEJMP *= 4 ;
Math FILEJMP += FILECNTL ;
Math FILEJMP += 104 ;
Do ;
Set FILEOFF Long FILEJMP ;
GoTo FILESTART 0 ;
Get FILESIZE Long 0 ;
SavePos FILESTART 0 ;
Log FILENAME FILEOFF FILESIZE 0 0 ;
Math FILEJMP += FILESIZE ;
Math EXTRCNT += 1 ;
While EXTRCNT <> FILECNTL ;

Games

Compatible Programs