SBF0
SBF
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
char {4} - Header (SBF0) // note the zero, it is not an O uint32 {4} - Unknown (256) uint64 {8} - Game ID? (various) uint32 {4} - Unknown (24) uint32 {4} - Number Of Files
// for each file
- char {8} - Filename (null)
- uint32 {4} - Unknown (0)
- uint32 {4} - Offset
- uint32 {4} - Size
- uint64 {8} - Type ID? (4104 for DFLW, 4096 for TTF)
byte {X} - File Data
- // for each segment
- uint32 {4} - Segment size
- uint8 {1} - Unknown (1-5)
- uint8 {1} - Unknown (same as previous)
- uint32 {4} - Unknown (292)
- byte {X} - Segment data
Game IDs
- Delta Force: Land Warrior - 1
- Tachyon: The Fringe - 17
MultiEx BMS Script
ImpType Standard ; IDString 0 SBF0 ; Set TEMP Long 20 ; GoTo TEMP 0 ; Get FILENUM Long 0 ; For F = 1 To FILENUM ; GetDSTring FNAME 16 0 ; SavePos FOFFSETX 0 ; Get FOFFSET Long 0 ; SavePos FSIZEX 0 ; Get FSIZE Long 0 ; Get FOO Long 0 ; Get BAR Long 0 ; Log FNAME FOFFSET FSIZE FOFFSETX FSIZEX ; Next F ;
Compatible Programs
Other Games
These games also use this file format
- Delta Force Land Warrior *.sbf
- Delta Force Xtreme *.sbf
- F-16 Multirole Fighter *.sbf