Summoner SAV

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Revision as of 07:21, 3 November 2006 by imported>Dinoguy1000 (→‎Format Specifications)
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SAV

Format Specifications

byte {86248}  - Unknown

char {4}      - String (INVT)
uint32 {4}?   - Amount of Gold
byte {75514}? - Unknown

// For each character (Joseph, Flece, Rosalind, and Jekhar, in that order):

uint16 {2}    - Character's Level
uint32 {4}?   - Character's XP
byte {54}?    - Unknown
uint32 {4}?   - Character's Skill Points
byte {328}?   - Unknown

byte {?}     - Unknown (Rest of saved game)

Notes and Comments

This was copied from a guide on the Internet, in somewhat-edited form; therefore, I don't have the game to verify the size of fields or offsets, find new fields, etc.

MultiEx BMS Script

Not applicable

Supported by Programs

Unknown

Documentation

None

Games

  • Summoner *.SAV

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Program Support
No Known Support

MultiEx Commander - Game Extractor

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Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used