User talk:PXR
Woow! You're really on a quest! :D Good stuff! I will include all scripts in the next release! Also, the next release will have a slightly altered Scriptor (no need for the ';' terminators any longer) and the Open command will allow you to specify FDSE and FDDE instead of an actual directory or the FileDir specifier. That means : FDSE (FileDirSameExtension) and FDDE (FileDirDifferentExtension). So you can do :
Open FDDE lst 1
This will open a file in the same directory as the currently processed game archive with the same name, but the extension .lst . So, is there's for instance a sound.dat file and a sound.lst file (the latter having the info of offsets and sizes and names of the sound files in sound.dat, you can process both at the same time.