Etherlords
Choose archive extension:
RES
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
byte {4} - Header? (60,226,156,1)
uint32 {4} - Number Of Files
uint32 {4} - Directory Offset
uint32 {4} - Filename Directory Length
byte {X} - File Data
// Directory
- // for each file
- uint32 {4} - Unknown
- uint32 {4} - File Length
- uint32 {4} - File Offset
- uint32 {4} - Unknown
- uint16 {2} - Filename Length
- uint32 {4} - Filename Offset [+filenameDirectoryOffset]
- uint32 {4} - Unknown
// Filename Directory
- // for each file
- char {X} - Filename
- char {X} - Filename
MultiEx BMS Script
Not written yet
Notes and Comments
- The files in the directory are in a different order to the files in the archive. eg. File 1 in the directory might be File 273 in the archive
- Also, the filenames in the filename directory do not have nulls in between them
Compatible Programs
Other Games
These games also use this file format