Rage Software XFS
XFS
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
// XFS file format
// little endian
//header (80 bytes)
8 bytes (char) - magic // "DID DAT\x1A"
2 bytes (uint16) - unknown // "64"
2 bytes (uint16) - separator? // "\xFF\xFF"
4 bytes (uint32) - unknown // "8"
4 bytes (uint32) - unknown // "3"
4 bytes (uint32) - header size // "80"
4 bytes (uint32) - nulls
4 bytes (uint32) - data end offset?
48 bytes - unknown
//file array
num_of_entries *
{
4 bytes (uint32) - file size-8 / uncompressed file size
4 bytes - compression flag? // "0" - uncompressed, "1" - compressed with RA compression
x bytes - file data
}
//tail
x bytes - encrypted tail (?)
MultiEx BMS Script
Not written yet.
Notes and Comments
- This file format occurs in games from Rage Software studio.
It was probably designed by Digital Image Design before company was sold to Rage Games Limited. - This file format uses custom RA compression which is implementation of LZ77-based algorithm.
- XFS files seems to be enhanced version of "DID.DAT" archives from older Digital Image Design games.
Games
List of games using this file format:
- E-Racer / eRacer
- Rage Rally
- Lamborghini (cancelled xbox game)
- Eurofighter Typhoon
Compatible Programs
- E-Racer_XFS_Tool.py (not finished)
- DecompRA