RenderWare TXD

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Revision as of 20:48, 8 March 2021 by imported>Ikskoks (→‎Format Specifications)
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TXD


Format Specifications

// TMNT 2003
// TXD file format


// chunk header
4 bytes (uint32) - chunk type  // e.g. 0x23 - Platform Independent Texture Dictionary
4 bytes (uint32) - size of the chunk
4 bytes (uint32) - RW version ID  // e.g. 0xFF 0xFF 0x05 0x10 - RW v3.4.0.5

MultiEx BMS Script

Not written yet.

Notes and Comments

  • This file format occurs in games made with RenderWare engine.

Compatible Programs

See Also