Urban Chaos LGT

From XentaxWiki
Revision as of 13:08, 16 October 2020 by imported>Ikskoks (→‎Format Specifications)
Jump to navigation Jump to search

LGT


Format Specifications


// Urban Chaos 
// LGT file format


//header
SLONG     sizeof_ed_light
SLONG     ed_max_lights
SLONG     sizeof_night_colour


ed_max_lights *
{
   (sizeof_ed_light) bytes - ED_Light el entry 
    {
       el.x,
       el.y,
       el.z,
       el.range,
       el.red,
       el.green,
       el.blue
    }
}


SLONG        ed_light_free
ULONG        flag
ULONG        amb_d3d_colour
ULONG        amb_d3d_specular
SLONG        amb_red
SLONG        amb_green
SLONG        amb_blue
SBYTE	     lampost_red
SBYTE	     lampost_green
SBYTE	     lampost_blue
UBYTE        padding
SLONG        lampost_radius

(sizeof_night_colour) sky_colour

Notes and Comments

  • Files with this file format can be found inside "\Urban Chaos\data\Lighting\" folder.
  • File version can be calculated as follows: version = sizeof_ed_light>>16.

Compatible Programs

None.