GRAF:Halo MAP

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Revision as of 22:05, 6 February 2007 by imported>Mr.Mouse (→‎MultiEx BMS Script)
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MAP (VERSION 1 AND 2)

Format Specifications

uint32 {4}   - Version (1/2)

uint32 {4}   - Filename Directory Offset (filenames are null terminated)
uint32 {4}   - Directory Offset
uint32 {4}   - Number Of Files

byte {X}     - File Data

// Directory

// for each file
uint32 {4}   - ID?
uint32 {4}   - Size
uint32 {4}   - Offset

Notes and Comments

None

MultiEx BMS Script

<bms ext="MAP" games="'Halo'" platforms="'PC'" author="Matsy" version="1.1" silence="no" verbose="yes"> ImpType Standard; Get Version Long 0; Get FDO Long 0; Get DO Long 0; Get FC Long 0; For T = 1 to FC; Goto FDO 0; Get FN String 0; SavePos FDO 0; Goto DO 0; Get UK Long 0; SavePos FSO 0; Get FS Long 0; SavePos FOO 0; Get FP Long 0; SavePos DO 0; Log FN FP FS FOO FSO; Next T; </bms>

Supported by Programs

Links

None

Games

Navigation

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Platforms
Microsoft:
Xbox
Xbox 360
Nintendo:
GameCube
DS
Desktop:
PC
Sega:
Dreamcast
Sony:
PlayStation
PlayStation 2
PlayStation 3
PlayStation Portable
Type
Animation - Archive - Audio - Image - Mesh - Miscellaneous - Model - Video
Endianness
Little-endian - Big-endian
BMS Scripts
Pages Without a BMS Script

All Pages with Scripts:
Recently Added Scripts

Program Support
No Known Support

MultiEx Commander - Game Extractor

Format Specification Completion
Work in Progress - Almost Done - Completed
Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used