JFK Reloaded WAD

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WAD

  • Format Type : Archive
  • Endian Order : Little Endian
  • Signature : 0x34 0x12


Format Specifications

// JFK Reloaded WAD file format

// little endian

// header
2 bytes (uint16) - signature // 0x34 0x12
2 bytes (uint16) - version number  //  e.g. 0x00 0x01 / 256 (other games?)
                                   //       0x01 0x01 / 257 (JFK Reloaded)
4 bytes - nulls
4 bytes (uint32) - name table size
4 bytes (uint32) - number of files
4 bytes (uint32) - number of folders


// name table
num_of_entries *
{
   x bytes (char) - file/folder name + null   // e.g. "LIMO_GRILL_002.TDX"
}


// info array - 16 bytes per entry
// num_of_entries = num_of_files + num_of_folders
num_of_entries *
{
    4 bytes (uint32) - name relative offset
    4 bytes (uint32) - file size
    4 bytes (uint32) - file offset
    4 bytes - nulls
}


// file data
num_of_files *
{
   x bytes - data 
}

QuickBMS Script

Notes and Comments

  • This type of archive occurs in games made on modified Carmageddon engine (BRender engine).

Games

List of games using this file format:

  • JFK Reloaded (*.WAD) (PC)

Compatible Programs

None.