JFK Reloaded WAD
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WAD
- Format Type : Archive
- Endian Order : Little Endian
- Signature : 0x34 0x12
Format Specifications
// JFK Reloaded WAD file format
// little endian
// header
2 bytes (uint16) - signature // 0x34 0x12
2 bytes (uint16) - version number // e.g. 0x00 0x01 / 256 (other games?)
// 0x01 0x01 / 257 (JFK Reloaded)
4 bytes - nulls
4 bytes (uint32) - name table size
4 bytes (uint32) - number of files
4 bytes (uint32) - number of folders
// name table
num_of_entries *
{
x bytes (char) - file/folder name + null // e.g. "LIMO_GRILL_002.TDX"
}
// info array - 16 bytes per entry
// num_of_entries = num_of_files + num_of_folders
num_of_entries *
{
4 bytes (uint32) - name relative offset
4 bytes (uint32) - file size
4 bytes (uint32) - file offset
4 bytes - nulls
}
// file data
num_of_files *
{
x bytes - data
}
QuickBMS Script
Notes and Comments
- This type of archive occurs in games made on modified Carmageddon engine (BRender engine).
Games
List of games using this file format:
- JFK Reloaded (*.WAD) (PC)
Compatible Programs
None.