King Of Fighters XIII PCS TEXLIST: Difference between revisions
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[[Category:Complete_Complete | Status: Complete]] | [[Category:Complete_Complete | Status: Complete]] | ||
[[Category: | [[Category:Extension_pcs | Extension: pcs]] | ||
{{CompactGRAFTOC}} | {{CompactGRAFTOC}} | ||
Revision as of 16:58, 1 March 2021
Contents: GRAFs page - All - 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z - Edit
Format Type: Archive
Extensions: pcs
Platforms: unknown
Endian Order: Little Endian
Format Specifications
// Uses ZLib Compression
// The TEXTURE files contain a whole heap of images all stored one-after-the-other.
// Presumably the IMGLIST shows how to find the separate images within the TEXTURE files, but I haven't figured that out yet.
// ARCHIVE HEADER
8 - Header ("TEXLIST" + null)
8 - Length of "DETAILS AND FILE DATA" Section
// DETAILS AND FILE DATA
// for each file
8 - Header ("TEXTURE" + null)
8 - File Length (from the end of this field)
4 - Image Format (L8/DXT1/DXT3)
4 - ZIP header ("ZIP" + null)
4 - Compressed Data Length (total size of all compressed chunks + their 4-byte headers)
4 - Unknown (8)
4 - Number of Compressed Chunks
4 - Unknown (4)
// for each compressed chunk
4 - Compressed File Length
X - Compressed File Data
// IMAGE LIST
8 - Header ("IMGLIST" + null)
8 - Length of this section (excluding these 2 8-byte fields)
// for each image
8 - Image Header ("IMAGE" + 3 nulls)
8 - Length of Image Descriptor
8 - Data Type Header? ("MAPPLT" + 2 nulls, or "DBLPLT" + 2 nulls)
// for each Primitive in this image (there can be 0 primitives for an image, if the LengthOfImageDescriptor == 8)
8 - Primitive Header ("PRIMTIVE")
8 - Length of Primitive Block (32)
4 - Unknown
4 - Unknown
4 - Image Width/Height?
4 - Image Width/Height?
4 - null
4 - Image Number (incremental from 0)
4 - Texture Number (referring to a Texture in the DETAILS AND FILE DATA section)
4 - Relative Offset to something?
MultiEx BMS Script
No BMS script
Supported Programs
Notes
No additional notes
Games
- King Of Fighters XIII