Marmalade SDK S3E: Difference between revisions
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x bytes - code section data / loadable data (code + data + BSS) | |||
x bytes - fixup section data | |||
x bytes - extra section data / license section data (188 bytes) | |||
x bytes - signature section data | |||
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Revision as of 17:18, 31 July 2022
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S3E
- Format Type : Archive
- Endian Order : Little Endian
- Signature : XE3U
Format Specifications
// header (64 bytes)
4 bytes (char) - signature // "XE3U"
4 bytes (uint32) - archive version // e.g. 00 0F 04 00 = v4.15.0
2 bytes (uint16) - flags // 0x01 - DEBUG
// 0x02 - GCC
// 0x04 - RVCT
2 bytes (uint16) - architecture // e.g. 0x00 - ARM[0]
// Note: If section size or offset is "0", then section doesn't exist in the archive
4 bytes (uint32) - fixup section offset
4 bytes (uint32) - fixup section size
4 bytes (uint32) - code section offset
4 bytes (uint32) - code section size
4 bytes (uint32) - BSS size?
4 bytes (uint32) - signature section offset
4 bytes (uint32) - signature section size
4 bytes (uint32) - entry point // e.g. 0x00
4 bytes (uint32) - config section offset
4 bytes (uint32) - config section size
4 bytes (uint32) - Base Address
4 bytes (uint32) - extra section offset
4 bytes (uint32) - extra section size
// extra header (only if version > 4.9.0)
4 bytes (uint32) - extra header length // 8
4 bytes (uint32) - data offset
// sections
x bytes - config section data
x bytes - code section data / loadable data (code + data + BSS)
x bytes - fixup section data
x bytes - extra section data / license section data (188 bytes)
x bytes - signature section data
Notes and Comments
- This file format occurs in games made using Marmalade SDK.
- Whole archive may be compressed with LZMA compression or with ZLIB compression.
Games
List of games using this file format:
- Angry Birds POP! (needs confirmation)
- Backbreaker (needs confirmation)
- Bubble Mania (*.S3E) (Android)
- Expendable:Rearmed (needs confirmation)
- Lara Croft and the Guardian of Light (needs confirmation)
- Resident Evil (*.S3E) (N-Gage / iOS)
- Metal Gear Solid Mobile (needs confirmation)
- SimCity BuildIt (*.S3E)
QuickBMS Script
Compatible Programs
- Marmalade SDK (c:\Marmalade\8.6\s3e\bin\)
- s3e_info.py
- s3extract.py
- 7-zip (only for LZMA decompression)
See Also