Metropolis Software ZAP: Difference between revisions
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imported>Ikskoks (→ZAP) |
imported>Ikskoks |
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:: uint32 {4} - null <br> | :: uint32 {4} - null <br> | ||
<br> | <br> | ||
<font color="blue"> ''' // ARCHIVE | <font color="blue"> ''' // ARCHIVE FOOTER ''' </font> <br> | ||
: uint32 {4} - <font color=" | : uint32 {4} - Signature <font color="purple">(31 10 03 20)</font> <br> | ||
: uint32 {4} - | : uint32 {4} - Version <font color="purple">(4)</font> <br> | ||
: uint32 {4} - Pointer To File List End <br> | |||
: uint32 {4} - Pointer to Directory List End <br> | |||
: uint32 {4} - Pointer To | |||
: uint32 {4} - Pointer to | |||
: uint32 {4} - <font color="red"> '' Unknown '' </font> <br> | : uint32 {4} - <font color="red"> '' Unknown '' </font> <br> | ||
</b></tt> | </b></tt> | ||
Revision as of 00:17, 3 July 2022
Choose archive extension:
ZAP
- Format Type : Archive
- Endian Order : Little Endian
- Signature : 31 10 03 20
Format Specifications
// FILE DATA
- // for each file
- byte {X} - File Data
- byte {X} - File Data
// DIRECTORY
- uint32 {4} - Unknown
- uint32 {4} - Unknown
- // for each file
- uint32 {4} - Unknown ID (usually 1)
- byte {1} - Filename Length
- uint32 {4} - Unknown ID (usually 1)
- if (filename starts with a null){
- // skip over filenameLength-1 bytes, then...
- byte {1} - Filename Length
- }
- // skip over filenameLength-1 bytes, then...
- if (filename starts with a null){
- char {X} - Filename
- uint32 {4} - File Offset?
- uint32 {4} - Decompressed Length
- uint32 {4} - Compressed Length
- uint32 {4} - Directory ID (for the directory the file belongs to)???
- uint32 {4} - null
- char {X} - Filename
// ARCHIVE FOOTER
- uint32 {4} - Signature (31 10 03 20)
- uint32 {4} - Version (4)
- uint32 {4} - Pointer To File List End
- uint32 {4} - Pointer to Directory List End
- uint32 {4} - Unknown
quickBMS
Not written yet.
Games
List of games using this file format:
- Gorky Zero - Aurora Watching / Gorky 02: Aurora Watching / Soldier Elite: Zero Hour (*.ZAP)
- Ski Jumping 2006 / Skoki Narciarskie 2006 (PC) (*.ZAP)
- Infernal (*.ZAP)
Notes and Comments
- This file format uses Deflate compression.
- This file format occurs in games made by Metropolis Software.
- Some filenames are stored in polish language e.g. "koszulka1.jpg" or "kask3.jpg".
Supported Programs
- Game Extractor
- Gorky Zero ZAP Unpacker (+source code) / mirror1