Slayer Engine CIN: Difference between revisions
Jump to navigation
Jump to search
imported>Ikskoks (→BNM) |
imported>Ikskoks |
||
| Line 26: | Line 26: | ||
* File format is used by '''Slayer Engine''' developed by [https://en.wikipedia.org/wiki/The_Collective_(company) The Collective] (now Double Helix Games) company. | * File format is used by '''Slayer Engine''' developed by [https://en.wikipedia.org/wiki/The_Collective_(company) The Collective] (now Double Helix Games) company. | ||
* CIN files are used to store cinematics data. | |||
=== Games === | === Games === | ||
Revision as of 13:52, 16 February 2021
Back to index | Edit this page
CIN
- Format Type : Video \ Cinmeatic
- Endian Order : Little Endian
Format Specifications
// TODO
MultiEx BMS Script
Not written yet.
QuickBMS Script
Not written yet.
Notes and Comments
- File format is used by Slayer Engine developed by The Collective (now Double Helix Games) company.
- CIN files are used to store cinematics data.
Games
List of games using the same file format:
- Marc Ecko's Getting Up: Contents Under Pressure
Compatible Programs
None.
See Also