Sonic Unleashed PACK: Difference between revisions

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imported>Ikskoks
(Created page with "== PACK == * ''' Game ''': Sonic Unleashed <br> * ''' Format Type ''': Archive <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Big Endian <...")
imported>Ikskoks
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[[Category:Format_Archive | Type: Archive]]
[[Category:Format_Archive | Type: Archive]]
[[Category:BMS_None | BMS: None]]
[[Category:BMS_None | BMS: None]]
[[Category:File Format]]

Revision as of 12:18, 21 January 2021

PACK


Format Specifications

// Sonic Unleashed (Java)
// PACK file format

//Note: lzma 86 dec head compression


2 bytes - number of files
2 bytes - number of subpacks


//SUBPACK TABLE
number_of_subpacks *
{
  2 bytes - subpack entry (subpackfat?)
}



//OFFSET TABLE
number_of_files *
{
  4 bytes - file offset
}
4 bytes - size of the archive (last offset in table)



//FILE DATA
{
number_of_files *
{
   1 byte  - MIME type (file type)
   x bytes - compressed or uncompressed file data
}


MultiEx BMS Script

Not written yet

Notes and Comments

  • This file format is shared between few J2ME Gameloft games. (link)
  • Files inside archives may be compressed with LZMA.

Compatible Programs