Sonic Unleashed PACK: Difference between revisions
Jump to navigation
Jump to search
imported>Ikskoks No edit summary |
imported>Ikskoks |
||
| Line 67: | Line 67: | ||
[[Category:Format_Archive | Type: Archive]] | [[Category:Format_Archive | Type: Archive]] | ||
[[Category:BMS_None | BMS: None]] | [[Category:BMS_None | BMS: None]] | ||
[[Category:LZMA compression]] | |||
[[Category:File Format]] | [[Category:File Format]] | ||
Revision as of 19:05, 14 June 2022
PACK
- Game : Sonic Unleashed
- Format Type : Archive
- Endian Order : Big Endian
Format Specifications
// Sonic Unleashed (Java)
// PACK file format
//Note: lzma 86 dec head compression
2 bytes - number of files
2 bytes - number of subpacks
//SUBPACK TABLE
number_of_subpacks *
{
2 bytes - subpack entry (subpackfat?)
}
//OFFSET TABLE
number_of_files *
{
4 bytes - file offset
}
4 bytes - size of the archive (last offset in table)
//FILE DATA
{
number_of_files *
{
1 byte - MIME type (file type)
x bytes - compressed or uncompressed file data
}
MultiEx BMS Script
Not written yet
Notes and Comments
- This file format is shared between few J2ME Gameloft games. (link)
- Files inside archives may be compressed with LZMA.
Compatible Programs