The Moment Of Silence MAP: Difference between revisions
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imported>DenizOezmen |
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* The resource.map file lists the file details for all archives named resource.###<br> | * The resource.map file lists the file details for all archives named resource.###<br> | ||
* In StarForce-protected versions of the game, the visible resource.map might be a decoy, since its contents do not necessarily match the data files. The actual resource map is probably encoded into the file mossfres.dat.<br> | |||
=== Supported Programs === | === Supported Programs === | ||
* [[Game Extractor|Game Extractor]]<br> | * [[Game Extractor|Game Extractor]]<br> | ||
Revision as of 10:39, 23 September 2006
Choose archive extension:
### + RESOURCE.MAP
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
uint32 {4} - Number Of Files
// for each file
- char {64} - Filename (null-terminated)
- uint32 {4} - File Type ID? (1/3)
- char {3} - Archive Extension ("000","007","012",etc)
- byte {1} - null
- uint32 {4} - File Offset?
- uint32 {4} - File Length?
- uint32 {4} - null
MultiEx BMS
Not written yet
Notes and Comments
- The resource.map file lists the file details for all archives named resource.###
- In StarForce-protected versions of the game, the visible resource.map might be a decoy, since its contents do not necessarily match the data files. The actual resource map is probably encoded into the file mossfres.dat.