Pro Beach Soccer WAD: Difference between revisions
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Revision as of 19:26, 20 July 2021
Contents: GRAFs page - All - 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z - Edit
Format Type: Archive
Extensions: WAD
Platforms: PC
Endian Order: Little Endian
Format Specifications
// Uses ZLib Compression for some files
// Files are listed in the directory in Reverse Order (ie the first entry in the directory is the last file in the archive)
// The filenames are hard to build - they have a directory structure to them, and are in the reverse order. Refer to Plugin_WAD_PAMPAK source code for filename building details.
// ARCHIVE HEADER
8 - Header ("PAM_PAK" + (byte)0)
2 - Number Of Files
2 - Number of Names
4 - Filename Directory Length
4 - File Data Offset
// FILES DIRECTORY
// for each file
4 - File Length (Compressed)
4 - File Offset
// UNKNOWN DIRECTORY
// for each file
2 - Unknown
2 - Unknown
2 - Unknown
2 - Unknown (52685)
// NAMES DIRECTORY
// for each name (filenames AND directory names)
X - Filename/Directory Name
1 - null Name Terminator
1 - null End of Filename Directory terminator
// FILE DATA
// for each file
if (compressed){
8 - File Header ("PAM-ZLB" + (byte)0)
4 - Number of Blocks
4 - Decompressed Block Length
4 - Decompressed Last Block Length (0 if there is only 1 block)
4 - Total Decompressed Length
// for each block
4 - Block Offset (Relative to the start of this file data)
// for each block
4 - Hash?
// for each block
X - File Data (ZLib Compression)
0-3 - null Padding to a multiple of 4 bytes (This field does not exist for the Last file in the archive!)
}
else if (not compressed){
X - File Data
0-3 - null Padding to a multiple of 4 bytes (This field does not exist for the Last file in the archive!)
}
MultiEx BMS Script
No BMS script.
QuickBMS Script
Supported Programs
- Game Extractor (extract only)
Notes
- On the PC version of "Pro Beach Soccer" there is one single archive named WadPc.wad and it contains all game data except music.
Games
- Pro Beach Soccer (PC) (*.WAD)