Heart Of Darkness LVL

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Revision as of 18:52, 29 October 2020 by imported>Ikskoks (→‎Format Specifications)
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LVL


Format Specifications

char {4}     - magic (null + DOH)
uint {8} - screen count
bytes {2} - unknown
uint {8} - sprites count


// level map bytes {screens_count * 4} - grid data




byte {10628} - Unknown


// for each file

uint32 {4}   - Offset
uint32 {4}   - Raw File Size
uint32 {4}   - Compressed File Size
uint32 {4}   - null


byte {X}     - padding to 512 bytes (from 10632) (length=512-numFiles*16)

// for each file

uint32 {4}   - Offset
uint32 {4}   - Raw File Size
uint32 {4}   - Compressed File Size
uint32 {4}   - null


byte {X}     - padding to 1152 bytes (from 10632)

// for each file

byte {X}     - File Data
byte {0-2047}      - Padding to a multiple of 2048 bytes


MultiEx BMS Script

Not written yet.

Notes and Comments

None.

Compatible Programs