Shaiya Online/Model
Format Specifications
uint32 constant00
uint32 numBones
struct Bone {
float[16] Matrix4X4
}
uint32 numVerts
struct Vert {
float[3] CoordXYZ
float Weight
byte BoneID01
byte BoneID02
byte NULL1
byte NULL2
float[3] NormalXYZ
float[2] TexCoordUV
}
uint32 numIdx
uint16[numIdx] Index
Notes
Any notes that are too large to leave as comments.
Import Scripts
Any import scripts that have been written.
Related Games
Games that use the same, or a very similar, format.