Armobiles GTX
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GTX
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
// ARCHIVE HEADER
- char {4} - Header (TEXT)
- uint32 {4} - Unknown (401)
- uint32 {4} - Hash?
- uint32 {4} - Files Directory Offset
- uint32 {4} - Number Of Files
- uint32 {4} - Number Of Folders
- uint32 {4} - Folder Names Directory Length
- uint32 {4} - Files Directory Offset
- uint32 {4} - Folders Directory Offset
- uint32 {4} - Filename Directory Offset
// FILE DATA
- // for each file
- byte {X} - File Data
- byte {X} - File Data
// FILES DIRECTORY
- // for each file
- uint32 {4} - Compression Tag (0=Not Compressed, 1=Compressed)
- uint32 {4} - File Offset
- uint32 {4} - File Length
- uint32 {4} - Compression Tag (0=Not Compressed, 1=Compressed)
// FOLDERS DIRECTORY
- // for each folder
- uint32 {4} - Unknown
- uint32 {4} - Unknown
- uint32 {4} - Hash?
- uint32 {4} - Unknown
- uint32 {4} - Filename Offset (relative to the start of the Folder Name Directory)
- uint32 {4} - First File That Belongs To This Folder
- uint32 {4} - Unknown
// FOLDER NAMES DIRECTORY
- // for each folder
- char {X} - Filename
- byte {1} - null Filename Terminator
- char {X} - Filename
MultiEx BMS
Not written yet
Notes and Comments
- Compressed files use ZLib compression