GRAF:Micro Machines 2 SFX
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SFX
- Format type: Archive
- Endianness: Little-endian
Format Specifications
// for each file
- uint32 {4} - Unknown
- uint32 {4} - File Length
- char {X} - Filename
- byte {1} - null Filename Terminator
Notes and Comments
None
MultiEx BMS Script
<bms games="'Micro Machines 2'" platforms="'PC'" ext="sfx" author="Mr.Mouse" version="2.0" verbose="no" silence="no">ImpType SFileSize ; GoTo EOF 0 ; SavePos END 0 ; GoTo SOF 0 ; Set IDM String "SMPL" ; Do ; GetDString IDS 4 0 ; If IDS <> IDM ; CleanExit ; Else ; SavePos FS 0 ; Get FiSi Long 0 ; GetDString FName 8 0 ; SavePos FO 0 ; Math FiSi -= 16 ; Log FName FO FiSi 0 FS ; Math FO += FiSi ; GoTo FO 0 ; EndIf ; SavePos POS 0 ; While POS < END ; </bms>
Supported by Programs
Links
None