Ultima 7 VGA
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DAT, VGA, FLX, TIM, SPC
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
char {80} - Header (Ultima Vil Data File (C) 1992 Origin Inc.) + nulls to fill *OR* (Ultima Vil initial game) + nulls to fill *OR* all null
uint32 {4} - Unknown
uint32 {4} - numFiles
uint32 {4} - Unknown
byte {12} - null
uint32 {4} - Unknown
uint32 {4} - Unknown
byte {16} - null
// for each file
- uint32 {4} - File Offset
- uint32 {4} - File Size
byte {X} - File Data
MultiEx BMS Script
Not written yet
Notes and Comments
- Some directory entries are size and offset 0 - these should be ignored. However, these entries DO count in the numFiles field